By Dr. Evelyn Reed | January 01, 0001 | 7 min read
It seems like every teaser for Capcom’s big, upcoming PS4 title is designed to confuse viewer with a bunch of random dialogue and rabid monster enemies, while showing off the bleeding-edge tech that makes it run. This one is no different. Still… look at that fire!(new Image()).src =
rummy 365 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); });
The voiceover narration
rummy 51 in this new

clip—meant to celebrate the Japanese release of
rummy best the PS4—gives some more hints of a time travel scenario amidst all the fantasy trappings. Those feral living treasure chests

show up again, too, along with a few more enemy types. And it wouldn’t be a Capcom game be without a giant crab-like beastie, right? Of course not.
https://kotaku.com/deep-downs-next-gen-living-treasure-chests-look-terrify-1490309791