By Dr. Evelyn Reed | January 01, 0001 | 7 min read
Clockwork Empires is what happens when you take a game like The Settlers, or Banished, and make it about

Victorian Britons, fish people

and steampunk. The game was released on Steam’s Early Access this week, so
Y1 App I figured I’d check it out. It’s very early at the moment: your options are severely limited, and even some in-game functions that look rather important are greyed-out as being a work-in-progress.
There’s enough there to get a feel for what’s coming, though, and it seems

to be a very personal kind of settlement/survival game, each colonist and soldier having their own bio, wants and needs, while there are some cool streamlining options like making each job (like getting wood or food) a specific “task” that you can assign work crews to (and you can mess around with the composition of these crews as well).cnx.cmd.push(function(){cnx({"playerId":"e3616d04-4972-4839-a63a-c6975e2e9731","settings":{"advertising":{"macros":{"AD_UNIT":"/23178111854/od.kotaku.com/article","CHILD_UNIT":"article","POST_ID":"1623678603","POST_TYPE":"post","CHANNEL":"uncategorized","SECTION":"","SUBSECTION":"","CATEGORIES":"uncategorized","TAGS":"","NOP":"0"},"timeBeforeFirstAd":0}}}).render("cnx-player-main")}); Given there’s not much to do but mess around with a single scenario, paying $30
Y1 Game for early access as things stand might be a bit premature, but there’s enough charm and neat features here
all yono app that I’ll be keeping an eye on coming updates to the game. Clockwork Empires [Steam]