When was the first time you noticed physics in a video game? For me, it wasn't bifurcating a headcrab-zombie with a saw blade in , or seeing a Cleaner goon collapse into a stack of shelves in . It was watching a bunch of zombie limbs in Myth 2: Soulblighter.
fantasy tactics game was best known for the chaos created by its bomb-throwing dwarves, and I distinctly recall being mesmerised by how their ordnance would scatter undead body parts across the game's undulating pastoral landscapes.
Yet there's plenty here that diverges from Bungie's template, too, such as a strong emphasis on elemental abilities, like fireballs and a nifty-looking tidal-wave spell that bowls over a group of fiery demons halfway through the trailer. These elements will apparently interact with each other in familiar ways (water quenches fire, lightning electrifies water, etc) while also wreaking
havoc within what Stray Kite claims are highly destructible environments.
As someone who loves messing with the elements to make things explode (I must have been an alchemist in a past life), Wartorn's trailer whispers all the right words in my ear. It also has some notable talent behind it. The project is led by Paul Hellquist, whose credits include lead designer on SWAT 4 and BioShock at Irrational, and later game design director of the original Borderlands. Meanwhile, Stray Kite's cofounder [[link]] Shovaen Patel worked on the Orcs Must Die series before establishing the studio, which is likewise evident in Wartorn's DNA.
In an with YouTuber CohhCarnage, Hellquist discussed Wartorn's connection to the Myth series. "We were [[link]] putting up different ideas of the kinds of games we wanted [[link]] to make. And I brought up, 'Hey, have any of you guys ever played this game Myth. And Shovaen immediately was like, oh, yeah, I loved Myth back in the day,'" Hellquist says. "That's what got the ball rolling and us thinking about 'Man, it'd be really cool to kind of revive some of the things that were in that product, but modernize it.'"
No specific release date has been announced for Wartorn yet, but Stray Kite says Wartorn will launch later this year into Steam early access. If you want to know more about the games that inspired Wartorn, Myth and its sequel aren't available to buy anywhere, sadly, but they're also not too difficult to find if you know where to look.